Blast Arena is a fast-paced, abstract game devised by carpets, and written in BlitzBasic. The object of
Blast Arena is to guide the cursor using the mouse and collect as many stationary 'flanges' as
possible while avoiding the shrapnel thrown out by the randomly appearing explosions.
With carpets' permission, I adapted the Blast Arena concept for Java applet technology and the
Game Boy Advance handheld platform...
Ingame:
Use the directional pad to move the square around the arena.
Hold the A button to move faster, and hold the B button to move slower.
Press Start to pause/unpause.
On the Name Entry screen:
A button selects stuff.
B button erases the last entered character.
Shoulder buttons change the currently selected character in the name.
Select resets the name to what it was when you entered the screen.
Start is the same as DONE: It accepts any changes and exits.
You can reset the highscore tables by typing your name in as RESET and holding L, R and tapping START.
On the Hiscore screens:
Use L and R, the directional pad or Select to change between the Best Scores and Best Times tables.
B exits.
Hit the Blast Arena Advance Mini-Manual
for more in-depth gameplay help.
In Javarena, you control the square using the mouse. The 'flanges' appear as blue spiky shapes, and the explosions appear
as green 'swirlies'. Keep your wits about you, and don't forget to share scores with your friends to see who can
survive the longest and
collect the most flanges!